So apparently somebody already has right to 'The Fluxblog', a name I've liked for a while. This new name will have to do for the time being I guess. Still, kinda sad to see it go :( But now at least ill be more of a unique and beautiful snowflake.
Till Next Time,
Have Fun
A Blog focusing on League of Legends mainly, but with intermittent gaming news that i find interesting or relevant.
July 28, 2011
Terraria : Modding Inbound!
Just got a Tweet from Blue about Terraria news, and it looks as if Modding support is coming to Terraria, possibly in the Next patch. Good news :D Check out the Link below for more Information.
http://www.terrariaonline.com/threads/terraria-sales-soar-to-new-heights.47415/
Till Next Time,
Have Fun
http://www.terrariaonline.com/threads/terraria-sales-soar-to-new-heights.47415/
Till Next Time,
Have Fun
July 27, 2011
League of Legends : Too much Gank! D:
So I've been playing a lot more LoL lately, and its come to my attention that I suck a fair amount at it. I've found a few characters that really REALLY don't sit well with me at all, Vladimir being one of them. I cant seem to get the hang of him, and because of this my KD, CS and generally player style have suffered greatly. I'll give him a miss for now i think.
Zilean is another champion I've tried recently, and he is quite fun, a mix between Damage and Support, and I love his Time Bomb ability so very much. I've killed a lot of runners with it, but again, he just isn't my character. I'm sure he's really good when in the right hands (as is every champion) but i seem to suck with him too. Also, Chrono Shift is awesome.
Leona remains my champion of choice for now, seeing as i don't suck as bad with her, but she is currently free to play at the moment, and a lot of people seem to want to try her out, so I've gone back to playing as Ezreal, and rediscovered my love for him. He's so much fun to play and learn, as all of his abilities are Skillshots, where you have to manually aim them, and if it misses, well tough. But he can become so very powerful if played correctly, and has a neat little flash added onto his Arcane Shift ability which is helpful in a bind.
Ezreal also has some brilliant skins, as you can see in the above artwork (which is my current background for my laptop <3) but i cant help but think that the Chinese Artwork for nearly every character is better than the Western Artwork. It's just my opinion, and it's definitely the case with Ezreal in my eyes.
I seem to get Ganked slightly less often when playing with friends, specifically Tattikat (check out her Deviant Art Page, her artwork is fantastic) who plays often as Rammus and Amumu, both of which are really great teammates for me and I die a lot less because of her. Amumu especially seems like a fantastic character, and one i would like to try out in the future, because I've heard he is great at Jungling, a concept I've been looking into recently.
The Free Champion Rotation this week includes the following champions:
Katarina
Nunu
Sion
Teemo
Veigar
Zilean
Shen
Malzahar
Urgot
Leona
So I'll continue to play and improve as Ezreal for now, and HOPEFULLY get better at some point in time. If you guys ever want to play a few games and experience the full extent of my fail, you can find me on LoL as GrimFlux. If you want to give the game a go, you can either go to the Official Website (EU/NA) or sign up via my referral link here if you feel kind :D
Till Next Time,
Have Fun
Minecraft : New Mob in the works
Ok, so I may have slacked a little in this, but nevertheless, here is a screenshot and some info on the New Minecraft mob in the works, named, at least at the moment, the 'Enderman'. Looks like he steals blocks, and god knows if that counts ones such as the side of your house, or a chest... That would suck!
At any rate, these guys are creepier than Creepers in my opinion, and might even be in the new Patch... as for the release date of said patch, it still has not been announced.
Find out more about the Endermen here, and find Notch's Google+ Post here, where it was announced yesterday.
Till Next Time,
Have Fun
At any rate, these guys are creepier than Creepers in my opinion, and might even be in the new Patch... as for the release date of said patch, it still has not been announced.
Find out more about the Endermen here, and find Notch's Google+ Post here, where it was announced yesterday.
Till Next Time,
Have Fun
July 26, 2011
The Humble Indie Bundle
This is a great idea in my opinion, as you can get 5 games (that would normally cost around £30-£40 if bought otherwise) for whatever price you chose, AND you can choose how that money is distributed, so you can give it all to charity if you want to, or give half to the developers and half to the Humble Bundle team. The charities participating are EFF (Electronic Frontier Foundation) and Child's Play, both of which are really good causes in my opinion.
You can get the 5 following fantastic Indie games for the low price of whatever you like!
Crayon Physics Deluxe
Cogs
VVVVVV
Hammerfight
And Yet It Moves
You can find out more here.
Till Next Time,
Have Fun
You can get the 5 following fantastic Indie games for the low price of whatever you like!
Crayon Physics Deluxe
Cogs
VVVVVV
Hammerfight
And Yet It Moves
You can find out more here.
Till Next Time,
Have Fun
Chantelise: A Tale of Two Sisters - First Impressions
Chantelise is a game that has had me interested for quite some time, after I heard about it's translation and eventual release some months ago. It's made by Carpe Fulgur and EasyGameStation, the same people that made Recettear: An Item Shop's Tale, and that immediately got my excited, seeing as that game is perhaps one of my favorite RPGs in the recent years. When i heard that the demo was available on Steam i jumped at the chance, downloading it immediately. Here are my thoughts on the first half an hour or so (seeing as its only a demo, i don't want to get too into it).
So the initial interface remains the same, same font, same options layout. I love the art style of these games,especially all of the hand drawn characters and backdrops. The game starts with a little backstory, and unlike the story in Recettear, this one seems to be fairly coherent. (come on, trying to pay off a fathers debt being the objective? Not exactly canon :P) There was an old story about how, on a red moon night, a witch would come out and curse anybody outside, and it turned out to be true, and from what I gather, the objective of this story is to find the witch and reverse the curse that your sister is inflicted with (she was turned into a Fairy). So to that end, you're adventuring from town to town seeking information about the witch and where to find her, and that's where we join the story.
After the backstory, you get thrown right into the tutorial, which is pretty simple, and you can redo it when you please if you forget anything. One of the first things I notice is how awkward the camera is. you press 'V' to lock onto an enemy, and hold it to unlock, and the 'A' and 'S' keys rotate the camera either left or right. I'd imagine the game would be simpler to play on a Gamepad, but i don't have one around at the moment.
The combat in the game is fairly fun and simple, but very fast paced. You have your normal attack and combo, and a jumping attack, a dodge and magic. The magic system in this game works from picking up gems and combining them (at the start, only 2 gems can be used at once) and then unleashing them as spells.
You can also combine two different coloured gems, but I think all that does is use one right after another. You get gems from hitting and killing enemies, and scenery such as trees and grass patches, barrels and other things. The magic seems initially very powerful, but you have to aim it right by locking onto enemies, which I kept forgetting. To move on from an area you have to clear all of the enemies in that area, but only once, which is good because I quickly found out that it is really quite easy to die in this game, but all that does is return you to town with items intact, which aids to the game because you don't have to keep failing at one part, you can upgrade whilst you're back at town and go back to kick some ass.
Items increase in price as you buy them, and decrease as you sell them, which adds a nice feel, like its almost a real economy, and if I'm honest, I don't actually know if it -is-, having only played the demo. Upgrading your equipment in this game really is essential. I bought a set of Leather Gloves and a shield to put in my equipment slots (you start with 2, but I believe you get more) and straight away noticed that my attack damage was doubled and the damage I was taking was halved. I also gained 20 more health, which made a huge difference as a few of the enemies were able to take my measly 30 health away from me in mere seconds.
The art is really awesome, I love the anime styling of it, and the voices are kept Japanese, but the text is in English, which makes it nice and different. The only thing I can say is that it does look a bit odd with hand drawn models on a computer graphics background, but I can live with that. We'll call it a mark toward uniqueness.
I hope that I will be able to bring you more on this game when it is fully released on July 29th on Steam, but for now this is pretty much all I have for you. Go check out the Demo on Steam, it promises to be a really fun and generally awesome game!
Till Next Time,
Have Fun
Chantelise : A Tale of Two Sisters on Steam!
Chantelise : A Tale of Two Sisters hits steam on the 29th of this month and i have to say I'm pretty Psyched. You can definitely expect a First Impressions when I get my hands on it. Chantelise comes from the makers of Recettear : An Item Shop's Tale, and that alone in my eyes makes it worth a play. Chantelise and Recettear were made by EasyGameStation and adapted and translated to English by Carpe Fulgur LLC.
Recettear was truly a unique game where you played a shopkeeper trying to pay off her fathers debts. This was aided by going into dungeons as other characters and gathering rare and valuable items to sell in your store. The game was very, VERY addictive to say the least, and I think that was aided by the uniqueness of the game as a whole.
Chantelise promises to be as good as its predecessor, and at the time of writing i am currently downloading the Demo that I did not realise was there. Silly me. I'll have a First Impressions later today.
Till Next Time,
Have Fun
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